package com.phantasy.scene.sceneUnit.configs
{
	public class MonsterType
	{
		public var type:int = 0;
		public var monstername:String;
		public var icon:String;
		public var level:int;
		public var skinid:int;
		public var rarity:int;
		public var say:String = "1,2,3";

		public function MonsterType()
		{
		}
	}
}